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Is navmesh deterministic?

Discussion in 'Navigation' started by Ozgekocaoglu, Jun 14, 2022.

  1. Ozgekocaoglu

    Ozgekocaoglu

    Joined:
    Feb 13, 2019
    Posts:
    38
    Hello everyone,

    I know, Unity navmesh using floating points but in my case, i have to use fixed points. If i convert to the floating point, than is that work like deterministic? Or is there any way send to navmesh my fixed points data?

    I'm looking forward your responses.
    Best regards,
    Özge.
     
  2. DwinTeimlon

    DwinTeimlon

    Joined:
    Feb 25, 2016
    Posts:
    296
    Navmesh is not deterministic. If you need to make a multiplayer game you cannot use NavMesh, unfortunately.
     
  3. Ozgekocaoglu

    Ozgekocaoglu

    Joined:
    Feb 13, 2019
    Posts:
    38
    Thank you for your response! I guessed that but i needed to check desperately.