This issue concerns an Android OS build and I did want to specify that I know Mixed Mode lighting is broken with the Progressive Lightmapper, but I wasn't aware it became broken with Enlighten. I am seeing a lot of weirdness. So if I bake in Lighting Mode "Baked Indirect" using a Mixed Mode directional light, it literally bakes no lightmaps. The editor scene is all still real time with no baked lighting. When I set that single Directional Light to "Baked" mode the scene becomes lightmapped, but all real time lighting is gone. I even set the light back to Mode -> Real Time and it does nothing, the non-static objects are dark and unlit. Is there something I'm not aware of where Mixed Mode lighting with Enlighten became broken too? I know this was an issue with the Progressive Lightmapper, but not Enlighten.