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Is it worth using UNet?

Discussion in 'General Discussion' started by medomohamad87, Jan 19, 2019.

  1. medomohamad87

    medomohamad87

    Joined:
    Dec 21, 2018
    Posts:
    4
    I am currently developing a multiplayer game, but since UNet is getting deprecated soon enough, is it still worth using it.
     
  2. Antypodish

    Antypodish

    Joined:
    Apr 29, 2014
    Posts:
    10,769
    Sure, if you don't care that is going to be depreciated and support probably dropped.
    People already consider migration, or migrated to other frameworks.
     
    medomohamad87 likes this.
  3. medomohamad87

    medomohamad87

    Joined:
    Dec 21, 2018
    Posts:
    4
    What other frameworks are there to be used?
     
  4. I_Jemin

    I_Jemin

    Joined:
    Jul 31, 2014
    Posts:
    11
    I would recommend Photon PUN2. But framework does not really matter, just pick a popular one. In the end, you gonna see all other frameworks share the same ideas - Local or Remote, Master client(host) or other clients, RPC or local function call.
     
    medomohamad87 and Antypodish like this.
  5. Ryiah

    Ryiah

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    Oct 11, 2012
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    21,141
    xVergilx and Antypodish like this.
  6. Arganth

    Arganth

    Joined:
    Jul 31, 2015
    Posts:
    277
    I would use Mirror myself
    but you can also take a look here


    just watching it now myself ^^