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Is it real to know from which sites WebGL game is running?

Discussion in 'Unity Analytics' started by hromoyDron, Nov 13, 2018.

  1. hromoyDron

    hromoyDron

    Joined:
    Jan 24, 2013
    Posts:
    90
    Hello!

    My game is running on several sites.
    I wanted to know which sites give best traffic.

    How I can check it through the Unity Analytics?
     
  2. JeffDUnity3D

    JeffDUnity3D

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    May 2, 2017
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    14,446
  3. hromoyDron

    hromoyDron

    Joined:
    Jan 24, 2013
    Posts:
    90
    if I understand you do not have the opportunity to make a group by
    if I don’t know the site names in advance, I’ll have to download analytics and use third-party services to get analytic info.
    right?
     
  4. JeffDUnity3D

    JeffDUnity3D

    Joined:
    May 2, 2017
    Posts:
    14,446
    I'm not sure if you are asking a different question now. Nothing else should be needed, just send a Custom Event with the IP address of the server (for example). And yes, we don't support Group By. But you could report by IP value and compare, as long as you only have a few IPs.