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Is it possible to write file to a Vita like on PSM?

Discussion in 'PSM' started by asdronin1, Aug 21, 2020.

  1. asdronin1

    asdronin1

    Joined:
    May 18, 2020
    Posts:
    2
    Hi all,
    A friend of mine is starting his business in the Vita development (not PSM) but I never deployed to the system like that only to PSM, so he keeps asking me how could he save a file into memory but from my PSM experience and if memory works it was easy using persistent data path, he tried that and apparently is not working, how else should he try that? I can only think of streaming assets folder that he already tried and failed again, well I hope you can help us here, thanks a lot beforehand =)
     
  2. Josh-Allen

    Josh-Allen

    Joined:
    Apr 27, 2013
    Posts:
    5
    You can but you have to save to “ux0:/data/file.ext”- for some reason Application.persistentDataPath is read only. Ux0:/data exists on every Vita, it’s where log files are saved. I tried using Directory.CreateDirectory to make a subdir, but that doesn’t work either.