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Feedback Is it possible to select multiple sliced sprites in a sprite sheet to edit at once?

Discussion in '2D' started by graphicsayy97, Jan 5, 2021.

  1. graphicsayy97

    graphicsayy97

    Joined:
    Dec 24, 2020
    Posts:
    50
    I have been looking all over the internet, from what I understand, you used to be able to select multiple "sub-sprites" in a sprite sheet and apply changes to them at once, but suddenly you can't anymore.

    And now you must use specialized editor scripts that are not fully covered in the documentation to edit sub-sprites in groups from a single sprite sheet?

    So there is no built-in function to grab all sprites in the editor, and apply post-sliced update changes???? That seems VERY ODD.

    How do all of you do that? Why isn't this built-in? I just want to shift click all the sub-sprites or groups of sub-sprites of a sprite-sheet and append and update new changes to its data such as name, custom pivot, bulk-trim.

    Is this intended?
     
  2. graphicsayy97

    graphicsayy97

    Joined:
    Dec 24, 2020
    Posts:
    50
    well I couldnt figure out how to overcome this shortcoming while making use of the sprite editor(which means its essentially not useful for batch work........ .......................)

    but i was able to combine these two docs to figure out ways to work directly with the metadat for each sheet to do some of the work. Not ideal since the sprite sheet editor should be able to do that itself, I mean seriously.

    https://docs.unity3d.com/ScriptReference/EditorWindow.html

    https://docs.unity3d.com/ScriptReference/SpriteMetaData.html