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Is it possible to reduce the size of webgl with Bolt?

Discussion in 'Visual Scripting' started by dzynek, Dec 27, 2020.

  1. dzynek

    dzynek

    Joined:
    Jan 20, 2016
    Posts:
    3
    Hello

    Is it possible to reduce the size of Webgl with Bolt?

    Example:

    Simple rotate cube: Unity 2017 - 2019

    Project Setting: Player -> Other Setting: Manager Stripping Level: Max, Publishing Settings: Compresion Format: Brotli

    C# - 3.05MB

    uScript - 3.73MB, delete unnecessary *.cs - 3.3MB

    Playmaker: Manager Stripping Level: Min (only work) - 4,7MB

    Bolt: AOT generate, Manager Stripping Level: Max - 4,9MB

    In the new Unity 2020, webgl by about 0.5 MB may be smaller

    greetings