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Is it possible to make a disk hole inside a box using ProBuilder?

Discussion in 'World Building' started by Like3DModeling, Nov 12, 2019.

  1. Like3DModeling

    Like3DModeling

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    bandicam 2019-11-12 14-55-04-703.jpg

    Hello guys,
    Do you probably know how to make a shape like the upper image using ProBuilder? It's a box with a disk hole inside it. I've tried to figure it out but I couldn't find out a way.
     
  2. Antypodish

    Antypodish

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    Why using ProBuilder for that? Can you simply use custom mesh?
     
  3. Like3DModeling

    Like3DModeling

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    Can you adjust the side number using custom mesh? If making that using Probuilder was possible, I could make various shapes like that.
     
  4. Antypodish

    Antypodish

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    You can use most 3D software to make any mesh shape you like.

    With pro builder, you are limited by the scale.
     
  5. Like3DModeling

    Like3DModeling

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    I know but sometimes I feel like modeling a mesh within an editor because exporting and importing are a pain.
     
  6. NorthStar79

    NorthStar79

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  7. Like3DModeling

    Like3DModeling

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    I've already tried out the boolean operation in ProBuilder but the result is so messy. I don't want to use it.

    I've also googled it but I wasn't able to find any tutorials about how to make such a shape except for using boolean tool.
     
    Last edited: Nov 13, 2019
  8. NorthStar79

    NorthStar79

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    The boolean operator in probuilder sometimes results in messy polygons yes.
    In that case, I can not think any other way than using external software with a proper boolean operator. Of course, you can start with a cylinder duplicate top and bottom vertices and manually adjust positions of all but this may take lots of effort.
     
    Like3DModeling likes this.
  9. Antypodish

    Antypodish

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    All lead to use at most simply 3rd party 3D tool.
    Like blender for example, if considering free usage.

    They have been designed, to deal with optimal mesh manipulations.
     
  10. Like3DModeling

    Like3DModeling

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    Blender could be a good choice. If some of Blender's modeling features were available in Unity it would be great, though.
     
  11. Antypodish

    Antypodish

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    Unity is not meant to be 3D modeling tool. We have plenty choices already.

    Pro builder is a bonus. Not so long ago it was even paid.