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Is it possible to load a .mt mapping file to configure an avatar through editor scripts

Discussion in 'Animation' started by Apple1234556789, Sep 30, 2021.

  1. Apple1234556789

    Apple1234556789

    Joined:
    Sep 30, 2021
    Posts:
    2
    When you configure an avatar and its bone refs you can save a mapping in your project view and you can load it in later on other avatars through the inspector. How can you apply this mapping to an avatar config through custom editor scripts ? upload_2021-9-30_11-3-29.png