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Is it possible to have the VR mirror window set to windowed mode (not fullscreen)?

Discussion in 'VR' started by rh_galaxy, Jan 20, 2019.

  1. rh_galaxy

    rh_galaxy

    Joined:
    Jan 13, 2019
    Posts:
    8
    I'm making an Oculus Rift app but when I start the stand alone build in windows it always start with a black window in fullscreen. When I take the headset on (or cover the sensor), the game displays as it should, but always in fullscreen, no matter what settings I set for getting a windowed "mirror window".

    Is it possible?

    Why? I like people to be able to use their computer while someone else is playing in VR, and not be hindered by a fullscreen window. You can of course switch app with alt-tab and have the fullscreen window in the background, but I want it less obtrusive.

    And I see that the Unity-Logo displayed is not in the center in the mirror window... and for what I managed to see in VR before it was too late, it wasn't in the center there either, this disturbs me a little...



    Edit: Well, I like Unity a lot, that didn't come through earlier...
     
    Last edited: Jan 20, 2019