Search Unity

Is it possible to have different versions of the same Addressable?

Discussion in 'Addressables' started by artfabrik, Oct 15, 2019.

  1. artfabrik

    artfabrik

    Joined:
    Jun 6, 2018
    Posts:
    9
    Let's say we have a Scene Addressable that has a dependency to an Addressable. And another Scene Addressable that is of a different version (e.g. older) that also has this dependency but to a different version.

    Is this possible at all?
    Or do the catalog has to stay in sync with all Addressables?

    We are currently evaluating if Addressables are the way to go for our AssetBundle rewrite/extension.

    In our use-case we have a list of Scene AssetBundles. These Scene AssetBundles can have dependencies to the same AssetBundle. But as the user updates one scene (which can update the dependency as well), the other scene should still be openable although it has not been updated yet i.e. there should be two versions of the dependency for these Scene AssetBundles.