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Is it possible to handle groups/bundles for external assets (packages and other libs)

Discussion in 'Addressables' started by arielsan, Aug 26, 2020.

  1. arielsan

    arielsan

    Joined:
    Dec 3, 2013
    Posts:
    47
    Hi, I am getting a lot of duplicated assets when using the "Check Duplicate Bundle Dependencies", most of them (textures, materials, shaders) are related to packages we are using like, for example, Post Processing.

    Is there a way to send all external dependencies to a custom bundle or something to avoid duplication in each of our bundles? or is there another approach for this?

    Screen Shot 2020-08-26 at 17.36.58.png