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Is it possible to get StanfordNLP working in UNITY... if so .. how would I do this?

Discussion in 'Getting Started' started by A4L, Dec 4, 2018.

  1. A4L

    A4L

    Joined:
    Nov 26, 2018
    Posts:
    13
    I know this is a broad question.. but I can not seem to work it out... there is a NLP called stanfordNPL(https://nlp.stanford.edu/) that I would like to use in Unity... but it is a Java thing... there is a .Net port of it though..
    https://sergey-tihon.github.io/Stanford.NLP.NET/StanfordCoreNLP.html

    How do I get all this stuff into Unity? The way Unity references things confuses me still and I am unable to egt this functioning.

    Any help would be appreciative.... thanks!
     
  2. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
    Last edited: Dec 4, 2018
  3. Joe-Censored

    Joe-Censored

    Joined:
    Mar 26, 2013
    Posts:
    11,847
  4. Brahman-Intelligence

    Brahman-Intelligence

    Joined:
    Jan 14, 2015
    Posts:
    4
    I wrote you a private message. I also need SharpNLP for own project - https://forum.unity.com/threads/nlp...-to-unity3d-treeview-etc.572575/#post-3810229
    Maybe I've got SharpNLP from other source than you get it. I have to check your link.
    But I don't hope it will work. And that's not very necessary for me. I just need to analize some book (chapter etc), convert it using SharpNLP to some Xml\json (etc) and -> get it working in Unity3d-TreeView.

    But if you want real-time reading sentence, which user directly writes, inputs within Unity3d textbox - it's another thing. But I am not very interested in that now. User can't be a good scenario writer. Better to use some books as input (though it may take much time to analize them, and also a TreeView can have a limit, like my TreeView Unity asset which I bought).

    Happy to know someone else also is interested in SharpNLP for Unity