Hello, I have two transparent characters against a transparent floor that the user can view at any distance/angle. Thing is, when rotating or moving the camera, said objects overlap on each other. It is my understanding from this question that this is due the way the objects are sorted, based on their distance from the camera. Alas, I believe none of the solutions suggested would fix the issue in my case; would you happen to know a way to fix it or make the issue more bearable? Here is an example of what I am talking about: https://gfycat.com/MassivePepperyAppaloosa Thank you!