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Is it possible to enable VR when using -force-d3d12?

Discussion in 'Editor & General Support' started by nsfnotthrowingaway, Mar 13, 2016.

  1. nsfnotthrowingaway

    nsfnotthrowingaway

    Joined:
    Feb 18, 2016
    Posts:
    48
    Hello. I'm trying to use Unity to work on VR enabled games, but it seems that VR doesn't work when using -force-d3d12, which is currently my only current workaround for this issue. Is there a way to get VR working with Unity in DX12 mode? Currently it just doesn't seem to detect the Oculus, and the game starts on screen with mouse control, as if it weren't connected, and the DK2 light remains orange.