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Is it possible to disable reflection probes?

Discussion in 'Editor & General Support' started by RazzBlade, Jan 6, 2017.

  1. RazzBlade

    RazzBlade

    Joined:
    Jun 18, 2016
    Posts:
    7
    Hi Folks,

    Is there a way to turn reflection probes off so I can bake my shadows faster?

    There is likely a simple answer or a setting that im missing somewhere, but I've been baking some shadows and the baking process for the light maps seems to be complete in a flash but then unity sits for a really really long time "copying and extracting reflection probes". And finally creates a reflection map.

    But I don't need a reflection map, There are no reflections of any sort in the scene. Can I somehow exclude reflection probes from the baking process?
     
  2. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,001
    Go to lighting -> Scene, Reflection Source -> custom and don't set anything there.
     
    mahmoud93p and RazzBlade like this.
  3. RazzBlade

    RazzBlade

    Joined:
    Jun 18, 2016
    Posts:
    7
    Excellent, much appreciated.... !
     
  4. mahmoud93p

    mahmoud93p

    Joined:
    Feb 11, 2015
    Posts:
    64
    @AcidArrow

    and in unity 2018 how can i turn off ?
     
  5. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,001
    I don't believe anything changed on that front.
     
  6. BuzzKirill

    BuzzKirill

    Joined:
    Nov 14, 2017
    Posts:
    42
    Now this setting is under Lighting>Environment.
     
    blueivy likes this.
  7. unity_9AB54AF8BB3A51E8296A

    unity_9AB54AF8BB3A51E8296A

    Joined:
    Jul 23, 2022
    Posts:
    1
    I found a way to do that. Select you Material you dont want to be reflected. In the top by the "Shader" section select Universal Render Pipeline ->
     
    blueivy likes this.