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Is it possible to create a custom sprite shader within the new Shader Graph Editor?

Discussion in 'Shaders' started by mightybob, May 21, 2018.

  1. mightybob

    mightybob

    Joined:
    Mar 23, 2014
    Posts:
    75
    I don't know a lot about shaders, but the new Graph Editor looks very easy to get into as I've worked with the similar system used in UE4. I was wondering if creating a custom sprite shader is actually possible within the Shader Graph Editor? I wanted to see if doing this was actually possible before investing time into learning this new tool, as that is what I plan to use it for.