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Is it possible to control the 3D animation's movement in Unity script?

Discussion in 'Getting Started' started by NyanGoodWill, Sep 23, 2017.

  1. NyanGoodWill

    NyanGoodWill

    Joined:
    Sep 6, 2017
    Posts:
    10
    I have this golfer animation (https://www.assetstore.unity3d.com/en/#!/content/22253). It is quite smooth movement ant the best I can find in golfer animation.
    But its movements are always the same pattern.
    For example, if I like to use the model to represent real person's movements outside in playing golf. Is it possible?
    That means, can I control the club's 3D position and orientation in animation from script?

    Thanks