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Question Is it possible to add a computer shader in URP Renderer Feature

Discussion in 'Shaders' started by ViktorProph, Aug 12, 2022.

  1. ViktorProph

    ViktorProph

    Joined:
    Jan 28, 2022
    Posts:
    2
    I'm learing computer shader recently.
    I thought it is , sometimes, more efficiently to use computer shaders instead of normal shaders.
    But as I know, dispatch is called in a CPU progress, and for example if I want do some post process, I should pass the render texture buffer from CPU (or memory?) to GPU (or gmemory?).

    Is it possible to do the same thing by using URP Renderer Feature?