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Is it permissible to import a lot of meshes in one FBX to Unity

Discussion in 'Assets and Asset Store' started by YuriyParandiy, Jul 8, 2021.

  1. YuriyParandiy

    YuriyParandiy

    Joined:
    Jun 4, 2021
    Posts:
    5
    Hi! I’ve sent my 3d pack on submission on the 5th of July. While checking my pack using Asset Store Tool there was found a YELLOW marker warning that each mesh has to have corresponding prefab. Well, maybe I understood this rule wrong before. I’ve imported each building as one FBX with a lot of meshes inside and created one prefab to it. Is it permissible to do so, or should I rebuild the pack from a very beginning and import each mesh as separate FBX and create prefabs to each of them and build buildings again? Submission queue takes to long and I start to think it’s because of that warning
    Thank you