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Is it Perfectly ok to Skip Programming as much as possible and use Game Making Tools & Bought Stuff?

Discussion in 'Editor & General Support' started by greatUnityGamer, Feb 9, 2022.

  1. greatUnityGamer

    greatUnityGamer

    Joined:
    Aug 11, 2013
    Posts:
    182
    I like making games but i don't know how to program or script C#. I'm not a programmer, i don't know math, don't know calculus don't know linear algebra don't know trigonometry and all that. I was reading a thread from this forum and they were discussing how you need good enough math skills in the above types of maths if yu want to do something good.

    I want to do Open World fighting and living kind of like GTA V or Yakuza games. I already have plenty of bought assets like plenty of environments and Modular environments to make my own and Terrain Generators and Waters and Oceans and a lot of 3D props, cars, plants, trees and stuff. And i have software to make characters.

    Then i have luckly i found some long time ago a unity store tool that is purpose is to make making games easier without programming. It's like visual scripting. you just plugin stuff like drop in your models to replace the default ones, drop in props, drop in sound effects, change values for character speed acceleration, jump height etc etc. Then it has a system of actions and actions can be animations aside from other things so in animations you can asign any of your owned animations and asign it to keys.
    Then it has a whole system for NPcs and Enemy AI, and Inventory and Shooting where you can make your own guns or weapons, and Transitions module to change levels and much more.

    The purpose of the Game Making Tool is to well make an entire game much easier and simple than with programming.

    But i went to the web for help and got lot made fun because i dont' model my own stuff, i dont' program my own stuff etc etc. Who cares if i don't? it's just a hobby i'm not trying to become a professional game programmer. Anyways i was discouraged but
    do you guys think it's stupid to make games just because i don't model my own characters and i don't do my own programming and stuff?

    I do make some little scripts here and there whatever i can like to make flashlights or add some functionality to some stuff but i don't know difficult math and stuff so i can't do more than that. So why is it wrong that i use a tool that helps me make games? i don't get it. Especially since this is just a hobby and i'm not applying for game programming jobs or anything
     
  2. mgear

    mgear

    Joined:
    Aug 3, 2010
    Posts:
    8,991
    yes.
     
  3. kdgalla

    kdgalla

    Joined:
    Mar 15, 2013
    Posts:
    4,355
    I absolutely recommend doing as little coding as possible, but having said that, there will be times when you'll absolutely need to know how to program in order to get your project done. You can download all sorts of tools from the asset store but you'll quickly find that they're not compatible with each other or don't work exactly the way you expect. Most likely you'll need to code intermediary classes to integrate different tools, or you'll need to modify the tools to get them to work. You'll need knowledge of programming and also how Unity works.
     
  4. spiney199

    spiney199

    Joined:
    Feb 11, 2021
    Posts:
    5,862
    You can make games however suits your needs. Tools like visual scripting exist to help non-programmers code game logic without having to get into the nitty gritty.

    That said, straight coding will always let you do more than higher level tools. But you can ease into them with said tools.
     
  5. greatUnityGamer

    greatUnityGamer

    Joined:
    Aug 11, 2013
    Posts:
    182
    Thanks everybody