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Is it okay to have a card game in 3D?

Discussion in 'Editor & General Support' started by Torsh, May 13, 2012.

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Is it okay to have a card game in 3D?

  1. Yes, make it 3D!

    44.4%
  2. No, make it 2D.

    55.6%
  1. Torsh

    Torsh

    Joined:
    Sep 26, 2011
    Posts:
    553
    I figure the cards would be planes with textures...

    Is it a good idea to go for 3D or should it be 2D?
     
  2. Heu

    Heu

    Joined:
    Feb 13, 2012
    Posts:
    349
    I guess it really wouldn't matter whether if it was in 2D or 3D
     
  3. Torsh

    Torsh

    Joined:
    Sep 26, 2011
    Posts:
    553
    The reason why I ask is because I have mostly 3D modelers on the team.
     
  4. stereosound

    stereosound

    Joined:
    Sep 13, 2011
    Posts:
    75
    What are 3D modelers going to do? If you're making a card game, you need actual artists for the cards and the interface. 3D modelers are going to be a very small portion of things.

    But yeah, it doesn't matter if it's 3D or 2D. You'll have some slight problems most likely with the meshes at some point if you're just using standard planes, but it's a good starting point.
     
  5. Jaimi

    Jaimi

    Joined:
    Jan 10, 2009
    Posts:
    4,883
    Of course it is. Probably easier in 3D if you use Unity. Have fun.
     
  6. Haledire

    Haledire

    Joined:
    Mar 5, 2012
    Posts:
    48
    Unless you happen to be doing something special with the cards, can't imagine needing 3D beyond making renders for the art on the cards. That's more a decision you need to be talking with your interface programmers.
     
  7. rhasami

    rhasami

    Joined:
    Apr 30, 2012
    Posts:
    72
    Maybe 2.5D is a good idea. What do you think?
     
  8. renman3000

    renman3000

    Joined:
    Nov 7, 2011
    Posts:
    6,455
    Technically, of course. Visually, perhaps.