Is there a time frame as to when a decision will be made? This month? This quarter? This year? As a unity newbie / hobbyist. One of the hardest parts for me when creating my game is server authoritative multiplayer / lag compensation. The HLAPI was my only hope, as I don't wan't to pay the hidden windows photon tax. Its absurd that this wheel has to be reinvented over and over and over for every multiplayer game. Why hasn't this been abstracted away yet like a graphics engine?