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Is Free to Play Inherently Bad?

Discussion in 'General Discussion' started by RJ-MacReady, Nov 10, 2014.

  1. darkhog

    darkhog

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    And champions. You have to literally buy classes. When I've learned about it and stopped to want play LoL. You want ethical F2P MOBA? Get Heroes of Newerth.
     
  2. ColossalDuck

    ColossalDuck

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    I've only ever bought a couple champions in LoL, and it was due to impatience. Most of the time, when I was really active in playing it I would have enough IP to buy the new champion on launch and some left over. A game that is really bad in this regard is Blizzards heroes of the storm. Great game, but the amount of time you have to grind to get one character is just terrible. You get 30 gold for a win and the cheapest hero is 2000
     
  3. darkhog

    darkhog

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    Yeah, but notice that mere possibility of buying champions for a real cash makes this game P2W. Because people with a thick wallet will get all easily. I have nothing against "buying" such items for in-game currency, just not real cash. Because in-game money is earned thanks to skill, not because of your bank account.

    The only game in which buying classes for real cash doesn't really bothers me is Trove, but only because it is P2E endeavor and here having rich buddy with good classes/items isn't potential death threat or even annoying. Here such guy is an asset.
     
  4. RJ-MacReady

    RJ-MacReady

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    So. It is bad?
     
  5. ColossalDuck

    ColossalDuck

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    I see what you mean, but the champions in LoL are reasonably balanced for the most part. If you buy a champion its because you want to play them bad enough that you don't want to wait. But someone who doesn't spend money on champions could, if they were better, still beat the other person with one of the rotation champions.
     
  6. ColossalDuck

    ColossalDuck

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    Not inherently, it is usually done bad, but it is not bad in and of itself.
     
  7. darkhog

    darkhog

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    As I said, it depends on the type of game, but just to be on the safe side, I'd limit myself to selling vanity items, shinier versions of regular weapons with same stats, etc.
     
  8. RJ-MacReady

    RJ-MacReady

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    Someone explain the good, because so far I must be missing it
     
  9. darkhog

    darkhog

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    Good is to sell vanity items (shinier versions of regular stuff, itp.) and let basic human psychology (Why do I have to look like a commoner? I GOT MONAAAH!!!!) do the rest.

    People will buy those just because they want to look different than regular players.
     
    ColossalDuck likes this.
  10. R-Lindsay

    R-Lindsay

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    You pay for champions, which is most of the fun in the game. Sure you can grind 6300 for a champion, but for someone just starting out now it will take them an unreasonable amount of time to collect ~120 champs out there. You can get by on free week rotations but if you want to play the champs you really need to buy them, or some of them.

    Also, runes are ungodly expensive. Want to try out a new runpage with different runes? Grind away... or buy boosts.

    Edit* the forums didn't update until I posted, so I missed the discussion after your post when replying.
     
  11. ColossalDuck

    ColossalDuck

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    For someone just starting out, they are going to need to actually be able to play before the champion they have really matters. By the time they are decent enough to even play against intermediate bots (assuming league is the first moba they play) they will have a couple champions. It also takes ages to master any one champion.

     
  12. CaoMengde777

    CaoMengde777

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    having used and made mods for yeeeaaarrsss... when games started having dlc and microtransactions, i was like "whaaaaaaattttt!!!!????" ... mods are better..

    some mods even enable dlc features.. (it maybe considered "illegal"??? .. but, having had been a mod maker for many years, i always consider anything i can "work with" on the computer to be "fair game") ... now... i dont know how to pirate games.. but i suppose had i been able to id look at it the same way.. i guess??
    ... and like there was a mod to bring morrowind into oblivion.. and i guess it was deemed illegal.. but my opinion is "screw you i just want to have fun!!"
    .... ultimately, intellectual copyrights is only a hindrance to the progress of "the peoples" works...

    and the fact that some games, like call of duty, stopped releasing map makers and mod tools, makes me Know that their games are worthless... haha


    ... instead of "buying champions" .. id prefer to make my own champions...
    .. having this knowledge... i find 0 value in dlc and microtransactions, and games with them are worthless to me...
    i guess im minority though.
     
    Last edited: Nov 24, 2014