Search Unity

  1. Unity Asset Manager is now available in public beta. Try it out now and join the conversation here in the forums.
    Dismiss Notice
  2. Megacity Metro Demo now available. Download now.
    Dismiss Notice
  3. Unity support for visionOS is now available. Learn more in our blog post.
    Dismiss Notice

is Fog working ?

Discussion in 'Unity 5 Pre-order Beta' started by BigB, Feb 19, 2015.

  1. BigB

    BigB

    Joined:
    Oct 16, 2008
    Posts:
    672
    Has anyone been able to get fog working as it should ?
    The global fog shader, doens't matter what value I enter as a start distance, of the fog density, all I get is full fog.
    Take a look at the screenshot :



    My start distance there is 300, and with a density of almost zero (0.0002) I get full fog.
    Anyone had this problem ?
    This is with RC1.

    Thanks
     
  2. Carpe-Denius

    Carpe-Denius

    Joined:
    May 17, 2013
    Posts:
    842
    Is it really fog? Your fog settings are blue, but your picture is kinda gray ;)

    That's to say: fog works for me.
     
  3. melkior

    melkior

    Joined:
    Jul 20, 2013
    Posts:
    199
    I had the same problem a couple of days ago, i was just toying with the fog to see how it would look and this happened. I didn't want to burn a bunch of time troubleshooting it so I just removed it at the time. But something tricky happening there.


    @Carpe I suspect his orange dominated scene blending with the blue fog is creating the color you see there?
     
  4. BigB

    BigB

    Joined:
    Oct 16, 2008
    Posts:
    672
    I don't know what happened, I believe the fog shader was frozen or something, changing color, changing distance, anything, nothing worked.
    I removed the shader, saved the scene, exited, launched Unity again, added the shader, and now works.