It's not that different from Ad Hoc, I guess, but worth asking just in case - is Unity Cloud Build supporting the Enterprise type of iOS builds? The build type which requires no UDID check to install and requires a special type of developer program to sign, that is. I have a certain application developed for internal use by a certain client that gets installed to several dozens of their devices. Typically, I have to manually create an iOS build using XCode, extract .ipa using xcodebuild and Terminal, create an HTTP page with itms-services link referencing the plist pointing to the .ipa on Amazon S3 and so on, - fairly repetitive and inconvenient process. I was wondering if I can use UCB to sidestep all that, simply sending my client a link to an UCB build signed with an enterprise .mobileprovision. After all, it's not that different from giving a UCB link to an Ad Hoc build to testers from your team, only difference is that there is no device list to check download attempts against.