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Is EditorXR suported for Unity HDRP 8.1

Discussion in 'EditorXR' started by lucidvyu, Mar 22, 2020.

  1. lucidvyu

    lucidvyu

    Joined:
    Feb 29, 2020
    Posts:
    4
    Hi,
    We working on creating interactive experiences in our VR application. Forex. we want to give the user the ability to place furniture in the scene from prefab at runtime, change its location or orientation.

    So, how well supported is EditorXR for HDRP right now?
    I found this demo, which suggests there could be performance issues =>


    Is there a better alternative to this? My experience with unity is limited. Any leads appreciated.
    Thank you
     
  2. amirebrahimi_unity

    amirebrahimi_unity

    Unity Technologies

    Joined:
    Aug 12, 2015
    Posts:
    339
    The video shows pink because the current EditorXR shaders are likely not compatible with HDRP. The rest of the framework should work fine. We have not updated the shaders to HDRP yet, but are always open to pull requests on GitHub if you decide to do that. Our current plans are to release EditorXR as a package, update to the latest input system, and then provide other fixes like an update for 2020.X / HDRP, etc.
     
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