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Is Cloth compatible with runtime character creation?

Discussion in 'Physics' started by Void24, Nov 6, 2015.

  1. Void24

    Void24

    Joined:
    Oct 15, 2013
    Posts:
    50
    I can't seem to find a way to update the vertex list in cloth to reflect changes made to a mesh in character creation.

    How do I update a cloth component after combining skinned meshes? I can access the vertex list, but not edit it.

    Is cloth currently compatible with skinned meshes that have been altered at runtime?
     
  2. tuQueTrip

    tuQueTrip

    Joined:
    Jun 20, 2016
    Posts:
    3