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Is beast normal mapping in the current beta?

Discussion in 'Developer Preview Archive' started by Lint, Oct 30, 2012.

  1. Lint

    Lint

    Joined:
    Oct 30, 2012
    Posts:
    1
    Hi guys,

    I'm trying very hard to get some nice normal/bump mapping for bricks etc when light mapping with beast but I seem to be failing.

    Does anyone have any advice?

    Cheers

    Lint
     
  2. antenna-tree

    antenna-tree

    Joined:
    Oct 30, 2005
    Posts:
    5,324
    This feature is always on so there are no settings to adjust it. If you're not seeing the normal maps affect the lighting in the lightmap solution then you may need to increase the texel resolution for the objects with the brick material.