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Is Addressable meant to be used on top of Asset Bundles?

Discussion in 'Addressables' started by strich, May 17, 2019.

  1. strich

    strich

    Joined:
    Aug 14, 2012
    Posts:
    374
    I get the feeling Addressables is designed to be extensible to almost any underlying IO model for maximum flexibility, but what is it's primary intended use from Unity? Is it still Asset Bundles? IE at it's core we still need to manage the lifecycle of asset bundle loading?

    It's just not clear to me right now what the intended design model is.

    Cheers.
     
    chanon81 likes this.
  2. chanon81

    chanon81

    Joined:
    Oct 6, 2015
    Posts:
    168
    I think Addressables will manage downloading the Asset Bundles for you.
    How it does is a black box.

    At this point I don't even know which asset bundles to put where in order to make that work.