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Question is a problem of roiAlign in Faster RCNN solved?

Discussion in 'Barracuda' started by sunpak, Sep 27, 2021.

  1. sunpak

    sunpak

    Joined:
    Sep 27, 2021
    Posts:
    1
    Hi, there.

    I had a problem with faster rcnn, and I asked the git hub for help in last Jun.
    https://github.com/Unity-Technologies/barracuda-release/issues/196

    I got the answer Barracuda is not support roialign and it will be update in August.

    Today, I updated barracuda 2.2.1 preview, imported onnx but i got same errors.

    Is that problem still unresolved?
    Is there no solution other than changing to a different architecture and using it?
     

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  2. amirebrahimi_unity

    amirebrahimi_unity

    Joined:
    Aug 12, 2015
    Posts:
    400
    Hi @sunpak,

    Thanks for following up with us. Apologies for setting your expectation to have this in August. As you know with software development, many tasks are moving targets. That being said, we did add it to our road map for the year as part of a larger task of improving support for object detection architectures, but it has not been started yet.

    At the moment, the solution continues to be to choose a different model architecture.

    Also, for the FasterRCNN network there is a bit more we will need to support beyond ROIAlign. There are Scatter ops and shape logic that are also causing import issues.