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Is 753797 fixed (can someone please test)?

Discussion in '5.4 Beta' started by Bradamante, Jan 24, 2016.

  1. Bradamante

    Bradamante

    Joined:
    Sep 27, 2012
    Posts:
    300
    Hi,

    starting with Unity 5.3 I had a problem where particle systems would not be correctly loaded from asset bundles (753797). For Unity 5.4 Beta 3 I see a lot of fixes regarding particles, but not that one specifically. Can somebody with access to 5.4 betas please test this?
    Either follow the instructions in the bug description or do it like this:

    1) In an empty project / empty scene, create a particle system (don't have to change the settings, keep the Unity standard particle shader)
    2) Save that particle system game object to a prefab
    3) Create a Asset Bundle from that prefab
    4) Load that Asset Bundle into the scene in Play mode and see if the particle system from the bundle is pink

    Unity QA suggests the problem is non-Windows only.
     
  2. Alex-Lian

    Alex-Lian

    Guest

    Looking at the related bug report, it's believed to be related to the updated OpenGL core for OSX.

    You can test on OSX even on your build if the issue might be worked around with: -force-opengl on the command line for the editor.

    It's being investigated though.