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Is 29 years old too late to get into game development

Discussion in 'General Discussion' started by u-007, Aug 24, 2018.

  1. BoogieD

    BoogieD

    Joined:
    Jun 8, 2016
    Posts:
    236
    There is a benefit of getting to a more mature age. The mind may be a little slower but it can endure a thought process longer than what a gold fish has and copying everyone else's work loses it's 'I made this' delusion of self gratification.
     
    Ryiah and hippocoder like this.
  2. imaginaryhuman

    imaginaryhuman

    Joined:
    Mar 21, 2010
    Posts:
    5,834
    Seems to me that many pro developers are well into their 30's/40's/50's these days.
     
  3. cthomas1970

    cthomas1970

    Joined:
    Sep 12, 2017
    Posts:
    75
    Yeah, the question seems odd. 28, too old? Really? I got out of game dev, first time around at about 26, because pay back then was, well, crap. Im 48 this year, and I am developing a game for the first time. Though I did work on a number one game back in 1993-95.

    My mind is not quite as sharp as it was back then, but I do have 20+ years of experience in TV Animation, Arch Viz, Movied VFX and now 5 years as a coder to use, going on. In the UK, retirement is now at 70 for men, so I have a good 22 years till then. I think it might be filled well developing games.

    So yeah, stop procrastinating and go for it.
     
    Billy4184 and Ryiah like this.
  4. Stardog

    Stardog

    Joined:
    Jun 28, 2010
    Posts:
    1,886
    I didn't start programming until about 26 because I was more of a web/graphic designer. During this time I had always used mapping tools and been interested in game engines. It wasn't until I started modding Fallout 3/Dragon Age that I realised the scripting part was kind of easy. Fallout had scripts split into blocks like Begin/Update, which I recognised from messing with Unity. When Unity implemented realtime shadows, I just switched over to it.
     
    Ryiah likes this.