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Iron Reckoning - A Hack-and-Slash Fantasy Adventure with a Unique Movement Mechanic

Discussion in 'Made With Unity' started by SomeGuy22, Nov 5, 2020.

  1. SomeGuy22

    SomeGuy22

    Joined:
    Jun 3, 2011
    Posts:
    722
    >>Play on STEAM Now<<

    Available for PC, Mac, and Linux!

    Iron Reckoning is an action-oriented adventure game that unravels within a sci-fi/fantasy setting. Utilize a unique movement mechanic to traverse the environment and gain an advantage in combat! Test your reflexes and timing as you wield the ability to summon weapons and cast offensive magic! Face off against a variety of enemies, from the ruthless soldiers of the Ward clan to the menacing Vagabonds. Every challenge will highlight your resilience and creativity in battle. Explore the Aalegan Isles, reclaim the lost territory, and unveil the truth behind the machine presence that threatens humanity!




    In the distant future, the warrior called Jaena is tasked with eradicating the machines which reside on an artificial island. In order to stop them, she must explore this uncharted territory and uncover the mystery behind what her enemies have been planning for the past several centuries. But this is no easy task; many obstacles block her path, including the towering Vagabonds, weaponized robotic golems that were built for war, and a maniacal cult leader who has earned the title "Nomad." As this quest becomes personal, the challenges will test Jaena's resolve and threaten her humanity, the only quality which separates her from the machines she had sworn to destroy. Your only choice is to cut through your enemies, prove your worth as a warrior, and claim control over the Aalegan Isles.



    As Jaena, you must master the legendary Bladerush ability in order to take the fight to the machines. Summon a dagger, and throw it in any direction. Your power is linked to the blade, and its strength allows you to pull yourself towards it at a high velocity. This flying leap is the core purpose of Bladerush, and it is a necessary tool for gaining an advantage in combat, as well as exploration. The potential is endless--throw your dagger into an enemy to soar towards them for a quick attack, or keep a blade hidden somewhere safe for a quick getaway. You can even chain Bladerush jumps to stay airborne for long periods of time, flying through the air for as long as you can manage your mana resources. This power is yours to wield.



    Massive leaps through the air can get you close to an enemy. But to deal real damage, you'll need to wield Jaena's signature broadsword, Claymore V. Timing is everything, waiting for the ideal moment to strike as you create opportunities with offensive magic and movement skills. How and when you summon your weapons will be key in discovering your strategy for eliminating your foes, and clearing the island of the machine threat!



    • Navigate a fantasy-inspired landscape using Jaena's Bladerush ability
    • Take down waves of enemies that wield a variety of weapons
    • Uncover the mystery that lurks within the Aalegan Isles
    • Unleash a flurry of combat maneuvers & parry attacks by mastering Jaena's blade
    • Encounter a series of bosses, including the towering Vagabonds
    • Go head-to-head with Nomad, the ruthless leader of the Ward Clan
    • Full story experience & a vast world that is yours to explore
    • 4k screen support & runs at any framerate
    • Native versions for Mac OSX, Windows, and Linux
    • Support for common input hardware, including the XBox One and PS4 controllers
    • Complete subtitle support and other common accessibility features
    • Full original soundtrack & album release
    Check it out on Steam here: https://store.steampowered.com/app/1281920/Iron_Reckoning/

    The game is 10% during its first week! Thank you to everyone who supported me along the way and made this game possible. Several users from these forums helped with graphics feedback and billboard workflow, I also received a lot of help from testers and some incredible voice acting work from friends. It's been a 15 month long development, filled with stress and hard work, but it's finally out there for everyone to enjoy :) thanks for playing!