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IPointerDownHandler and ISelectHandler lagg response on IOS

Discussion in 'UGUI & TextMesh Pro' started by Warcave_Niels, Nov 20, 2019.

  1. Warcave_Niels

    Warcave_Niels

    Joined:
    Feb 14, 2019
    Posts:
    7
    Hey everyone

    We are currently in the development of a game that we are gonna release on all consoles and platforms but today we noticed a bug that we are not sure how we should solve it.

    I'm having a button where i write my own ISelectHandler behavior.
    It all works fine for PC, Android, PS4, Xbox, Switch ,... But on our IOS (Iphone) test device we have a lag issue.

    The ISelectHandler triggers a few seconds after the finger enters it. The same for IPointerDownHandler.

    We are not sure if this is a known bug or if there is something we can do about this ?

    Have a great day
    Niels
    Warcave