Search Unity

iPhone X not opening camera in ARKit sample scene

Discussion in 'AR' started by codybrown, Nov 28, 2017.

  1. codybrown

    codybrown

    Joined:
    Sep 28, 2016
    Posts:
    3
    hello. am trying to test the "FaceMeshScene" and when I build it then send it to the phone, I get this error.

    *** Terminating app due to uncaught exception 'UnityARKitPluginFaceTrackingNotEnabled', reason: 'UnityARKitPlugin: Checking FaceTracking device support without enabling it in settings.'

    Any ideas on how to fix this?

    thank you.
     
  2. dancitron

    dancitron

    Joined:
    Aug 7, 2017
    Posts:
    6
    +1
    Same issue
     
  3. dancitron

    dancitron

    Joined:
    Aug 7, 2017
    Posts:
    6
  4. codybrown

    codybrown

    Joined:
    Sep 28, 2016
    Posts:
    3
    thanks but when I toggle those I now get these errors when I attempt to build.
     

    Attached Files:

  5. codybrown

    codybrown

    Joined:
    Sep 28, 2016
    Posts:
    3
    nm. I redid the project and it works fine now. thank you!
     
    jimmya likes this.
  6. zyonneo

    zyonneo

    Joined:
    Apr 13, 2018
    Posts:
    386
    It is still available only on Iphone 10?I tested on Ipad pro 2017 model?Cannot be used in old devices supporting AR?
     
  7. jimmya

    jimmya

    Joined:
    Nov 15, 2016
    Posts:
    793
    Requires iPhone X
     
    zyonneo likes this.