Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. Dismiss Notice

IPA processing failed

Discussion in 'Unity Build Automation' started by yringel-banditos, Mar 31, 2021.

  1. yringel-banditos

    yringel-banditos

    Joined:
    Jul 20, 2016
    Posts:
    4
    Description of issue:
    When trying to build our project for iOS with Unity 2020.3, UCB successfully archives the project, but fails shortly after with 'error: exportArchive: IPA processing failed'.
    • Local build with Unity 2020.3 works
    • Building on UCB with Unity 2019.4.21f1 also works
    Unity version: 2020.3.1f1

    XCode version:
    12.2

    Source control:
    Git

    Local build platform:
    -

    Build target:
    iOS (development)

    Relevant plugins being used:

    - AppsFlyer SDK
    - Facebook SDK
    - Firebase SDK

    Project name: Banditos 5

    Build log (relevant chunk):
    Code (Boo):
    1. 32799: ▸ Archive Succeeded
    2. 32800: Generated plist file with the following values:
    3. 32801: ▸ -----------------------------------------
    4. 32802: ▸ {
    5. 32803: ▸   "method": "development",
    6. 32804: ▸   "provisioningProfiles": {
    7. 32805: ▸     ...
    8. 32806: ▸   },
    9. 32807: ▸   "signingStyle": "manual",
    10. 32808: ▸   "teamID": ...
    11. 32809: ▸ }
    12. 32810: ▸ -----------------------------------------
    13. 32811: RVM detected, forcing to use system ruby
    14. 32812: Now using system ruby.
    15. 32813: error: exportArchive: IPA processing failed
    16. 32814: Error Domain=IDEFoundationErrorDomain Code=1 "IPA processing failed" UserInfo={NSLocalizedDescription=IPA processing failed}
    17. 32815: ** EXPORT FAILED **
    18. 32816: Exit status: 70
    Does it build locally from a fresh checkout? Yes.
     
    eladleb4 likes this.
  2. Le_Poulet

    Le_Poulet

    Joined:
    May 18, 2017
    Posts:
    24
    Hi!
    Had the same issue here and targeting ios 13.0 instead of ios 11.0 solve the problem but I need to be able to reach ios 11.0.
     
  3. Ersin

    Ersin

    Joined:
    Oct 25, 2012
    Posts:
    13
    Thank you , solved my problem
     
  4. subhashadithyan67

    subhashadithyan67

    Joined:
    Feb 11, 2022
    Posts:
    1
    can anybody give a solution for this? i get this error while using fastlane
     
    rodrigor_unity likes this.
  5. ValeryNikulina

    ValeryNikulina

    Unity Technologies

    Joined:
    Oct 26, 2020
    Posts:
    138
    Hi,

    I've seen reports with exportArchive: IPA processing failed' because of a wrong Xcode version. Could you please let me know what Xcode version you're using locally and in Cloud Build? Thanks!
     
  6. rodrigor_unity

    rodrigor_unity

    Joined:
    Aug 3, 2021
    Posts:
    4
    Hello,
    We're experiencing the same issue using
    • Unity 2020.3.25f1
    • Xcode 13.2.1

    Thanks!
     
    ValeryNikulina likes this.
  7. ks_tdivelbiss

    ks_tdivelbiss

    Joined:
    Apr 26, 2022
    Posts:
    2
    We are running into the same issue,
    with: Unity 2021.3.1f1 & Xcode 13.2.1
     
  8. Mishganches

    Mishganches

    Joined:
    Mar 23, 2014
    Posts:
    31
    We have same issue with Unity 2021.3.2f1 & Xcode 13.2.1.
    With unity 2020.3.34f & Xcode 13.2.1 everything is fine.