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iOS14: what to expect?

Discussion in 'iOS and tvOS' started by ChapsObb, Jul 23, 2020.

  1. ChapsObb

    ChapsObb

    Joined:
    Aug 11, 2015
    Posts:
    2
    Hi, Apple is scheduling the release of iOS14 for this fall, so we're wondering what Unity is planning about it, and how this will impact our different projects:

    - Unity2019: should we expect an important update with the LTS version?

    - Unity2017: we still have projects running on this version, but LTS was suspended around April. Worst case for us would be a to have no other choice than to update to a more recent version of Unity to support any request of Apple, which we expect to be a lot of work (bugfixes, rebuild all packages, update all our plugins, etc). Could someone elaborate about the likehood of this scenario?

    - IDFA update: is there something planned in Unity regarding this evolution?

    Any answer about any of this concerns, or a link to some official communication channel about this topic would be much appreciated.
     
    sp-jordi-vilalta and benbenmushi like this.
  2. James15478

    James15478

    Joined:
    Apr 2, 2013
    Posts:
    91
    Agree to this, IDFA is a good point. Also if Game Center changes (like the access point) will be configurable in 2019 LTS
     
    Moonjump likes this.
  3. aero80

    aero80

    Joined:
    Jan 29, 2013
    Posts:
    27
    There are a few threads like this but still no official reply to any of them.
     
  4. AcidArrow

    AcidArrow

    Joined:
    May 20, 2010
    Posts:
    11,797
    Judging by history support for these will arrive a couple years late and will be incomplete for a couple more, and by the time Apple introduces some feature that replaces it, Unity’s implementation will be finally ready.