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Question IOS UI Change By Gyro(?)

Discussion in 'AR' started by chanmob, Nov 24, 2023.

  1. chanmob

    chanmob

    Joined:
    Mar 28, 2016
    Posts:
    14
    We are currently developing Android and IOS simultaneously, and in the case of IOS, the UI moves little by little depending on the tilt of the phone. I think it's because I added AR, but is there a way to solve this problem?
     
  2. makaka-org

    makaka-org

    Joined:
    Dec 1, 2013
    Posts:
    977
    Provide additional information:
    • Unity version
    • AR Engine: AR Foundation or ARCore, ARKit separately; Vuforia; etc.
    • UI Engine: uGUI, UI Toolkit, ....
    • Canvas > Render Mode
    P.S. never heard about this issue:
    I worked with different AR Engines, and motion sensors separately....
    Still, it looks like a man-made problem: possibly with something in hierarchy...

    Also, will be great when providing video demo of the issue.

    Did you try with different iOS devices?
     
    Last edited: Nov 27, 2023
  3. chanmob

    chanmob

    Joined:
    Mar 28, 2016
    Posts:
    14
    This phenomenon occurred when changing the canvas mode to camera in Unity and connecting an ar camera. The fix was completed by changing it to overlay. thank you