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iOS Twin Sticks

Discussion in 'Assets and Asset Store' started by Xander-Davis, Jun 10, 2011.

  1. Xander-Davis

    Xander-Davis

    Joined:
    Apr 23, 2011
    Posts:
    441
    Is there any kind of iOS Twin Stick solution to simulate WASD (Left Stick) + Mouse Look (Right Stick)? Looking for a plug-n-play pre-built solution.



    (image from Gamasutra article: http://www.gamasutra.com/view/feature/6323/a_guide_to_ios_twin_stick_shooter_.php )

    I did a search in both the Asset Store and here on the forums and turned up no results.

    (ALSO: I would need an ability to *tap* a button or the Right Stick to Jump)
     
    Last edited: Jun 10, 2011
  2. Xander-Davis

    Xander-Davis

    Joined:
    Apr 23, 2011
    Posts:
    441
    Just found a solution in OcclusionCulling:
    http://unity3d.com/support/resources/example-projects/iphone-examples

    Also discovered the StandardAssets (Mobile) FirstPersonSetup example scene. Huzzah!

    However, the virtual Twin Sticks do not auto-re-position based on wherever players puts down their left/right thumbs on the screen. That would need to be added to match the usability standards target in the above-referenced Gamasutra article.
     
    Last edited: Jun 10, 2011
  3. hippocoder

    hippocoder

    Digital Ape

    Joined:
    Apr 11, 2010
    Posts:
    29,723
    Thats great, but forgive me for asking but are you asking us to code it for you?

    apologies if you don't mean that. I think the best place to start would be the pandora demo on tutorials, it has twin sticks if I recall...
     
  4. Xander-Davis

    Xander-Davis

    Joined:
    Apr 23, 2011
    Posts:
    441
    Nope, I was looking for essentially the exact thing that was already in the Standard Assets Mobile pack, since it seemed like such a default basic feature.