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iOS/TvOS On Demand Resources problem

Discussion in 'iOS and tvOS' started by SeriouSerg, Oct 28, 2017.

  1. SeriouSerg

    SeriouSerg

    Joined:
    Jan 27, 2013
    Posts:
    49
    Hello, colleagues!
    I'm trying to achieve iOS ODR functionality in Unity 2017.2
    I just followed Unity Manual: https://docs.unity3d.com/Manual/AppThinning.html and everything seems fine, but when uploading the archive to iTunes Connect it shows no packets, but ODR is ON.
    Then I tried to test Unity reference project: https://bitbucket.org/Unity-Technologies/assetbundledemo
    but the result was the same.

    In XCode on Resources tab it seems everything is fine:
    QIP Shot - Screen 073.png

    But after uploading to iTunes:

    QIP Shot - Screen 074.png

    For this test I used Unity Reference project, I just renamed it to fit my existing iTunes project ID.
    -------------------------
    I would be grateful for any hints where to dig...
     
  2. JeffScm

    JeffScm

    Joined:
    Oct 18, 2013
    Posts:
    17
    The same here, Unity 2017.1 Xcode 9 iOS 11

    Everything looks Ok but always no Asset Packs
     
  3. SeriouSerg

    SeriouSerg

    Joined:
    Jan 27, 2013
    Posts:
    49
    Hi!
    Have you found a workaround?