Hi, I am trying to get my tvOS app to work with the Apple Remote iOS App but it's not mapping to the standard Siri Remote inputs. I am using the following inputs for the Siri Remote: Input.GetAxisRaw("Horizontal")/Input.GetAxisRaw("Vertical") Input.GetKeyDown(KeyCode.JoystickButton0) Input.GetKeyDown(KeyCode.JoystickButton14) Input.GetKeyDown(KeyCode.JoystickButton15) Input.gyro.rotationRate Input.acceleration The inputs work as expected with the Siri Remote but with the Remote iOS App only Input.GetKeyDown(KeyCode.JoystickButton0) is triggered when I press the menu button in the App, nothing else is triggered by the Remote App. Does anyone know how the Apple Remote iOS App is mapped in Unity when building for tvOS?