Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice

Mobile iOS Issues Upgrade (5.0.2 -> 5.2b2)

Discussion in '5.2 Beta' started by MrEsquire, Jul 7, 2015.

  1. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    Edit Update:

    Currently I build a existing game tested on 5.1.1p4 (all working fine), when testing the same game on 5.2b2 I get a pink screen for a split second after the first scene loads, also my game crashes almost when it tries to make a save on status - see error below.
     
    Last edited: Jul 13, 2015
  2. MrEsquire

    MrEsquire

    Joined:
    Nov 5, 2013
    Posts:
    2,712
    So no changes in 5.2 Beta 2.
    This is what is displayed in Xcode when crash happens.

    Please note building in MONO, due to IL2CPP crash with scripts named with numbers (known issue)

    Code (CSharp):
    1. (187,0x750b000) malloc: *** error for object 0x19f9f240: pointer being freed was not allocated
    2. *** set a breakpoint in malloc_error_break to debug
    3. (lldb)
     
    Last edited: Jul 13, 2015