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[iOS] drag'n'drop - 3D physics based puzzle game

Discussion in 'Made With Unity' started by ditrytus, Mar 1, 2018.

  1. ditrytus

    ditrytus

    Joined:
    Mar 12, 2017
    Posts:
    5
    I just published my first Unity game to the App Store that I was working on in my spare time.

    drag'n'drop is a 3D puzzle game where you have to put colorful marbles into funnels and let them roll through a labyrinths of tracks, switches and other gizmos. The goal is to match marble's color with the bowls into which they fall.

    From a technical side, everything is physics based. I totally ignored The Rule of using mesh colliders sparsely and almost everything has them. On the upside, not having to many objects on one scene made it work quite well with a good effect.

    I do plan to release it for Android soon.

    Source code is publicly available on GitHub for everyone to read.

    App Store
    https://itunes.apple.com/app/dragndrop/id1309887240?mt=8

    Website
    http://drop.gruszecki.software

    GitHub
    https://github.com/ditrytus/marbles

     
  2. Mwester

    Mwester

    Joined:
    Mar 13, 2017
    Posts:
    72
    Looks really neat. Great work
     
  3. ditrytus

    ditrytus

    Joined:
    Mar 12, 2017
    Posts:
    5
    Thank you! Much appreciated :)