Search Unity

  1. Welcome to the Unity Forums! Please take the time to read our Code of Conduct to familiarize yourself with the forum rules and how to post constructively.
  2. We have updated the language to the Editor Terms based on feedback from our employees and community. Learn more.
    Dismiss Notice
  3. Join us on November 16th, 2023, between 1 pm and 9 pm CET for Ask the Experts Online on Discord and on Unity Discussions.
    Dismiss Notice

iOS debugging

Discussion in 'Scripting' started by Maskedr, Jun 22, 2015.

  1. Maskedr

    Maskedr

    Joined:
    May 5, 2015
    Posts:
    10
    I'm creating an app for iOS and I find myself struggle to find out how to debug the project in xcode.
    Is there any way to do it? Maybe it is possible to attach monodevelop to the xcode .... ?

    Any help will be great!
    Thx. in advance!
     
    Last edited: Jun 22, 2015
  2. ANTARES_XXI

    ANTARES_XXI

    Joined:
    Dec 23, 2014
    Posts:
    141
    I doubt it's possible for breakpoints (it may be possible but not convenient), but you can use logs. Debug.Log prints logs in xcode too. Also there's nice free asset for log viewing - Log Viewer
     
  3. Maskedr

    Maskedr

    Joined:
    May 5, 2015
    Posts:
    10
    Thx for info... hard way to debug stuff like that, but is better then nothing.