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Question Ios Bundle not include sound Source on linux

Discussion in 'Asset Bundles' started by PigDa, Aug 2, 2021.

  1. PigDa

    PigDa

    Joined:
    Aug 22, 2017
    Posts:
    6
    i am using unity ios image run in docker and try to building my application's bundle.

    building android is cool . but ios bundle exclude sound Source

    my unity version :2019.4.26f1
    ( image from there : http://beta.unity3d.com/download/e0392c6b2363/download.html )

    Ios log:

    Bundle Name: entryscene Compressed Size:11.9 mb Uncompressed
    usage by category (Percentages based on user generated assets only):
    Textures 18.2 mb 89.6%
    Meshes 0.0 kb 0.0%
    Animations 47.7 kb 0.2%
    Sounds 0.0 kb 0.0%
    Shaders 120.3 kb 0.6%
    Other Assets 1.0 mb 5.0%
    Levels 348.5 kb 1.7%
    Scripts 10.6 kb 0.1%
    Included DLLs 0.0 kb 0.0%
    File headers 608.3 kb 2.9%
    Total User Assets 20.3 mb 100.0%
    Complete build size 20.3 mb

    android log

    Bundle Name: entryscene Compressed Size:15.6 mb Uncompressed
    usage by category (Percentages based on user generated assets only):
    Textures 35.1 mb 90.7%
    Meshes 0.0 kb 0.0%
    Animations 47.7 kb 0.1%
    Sounds 1.5 mb 3.8%
    Shaders 149.4 kb 0.4%
    Other Assets 1.0 mb 2.6%
    Levels 348.5 kb 0.9%
    Scripts 10.6 kb 0.0%
    Included DLLs 0.0 kb 0.0%
    File headers 609.6 kb 1.5%
    Total User Assets 38.7 mb 100.0%
    Complete build size 38.7 mb

    plus upload full log file
     

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