For the past few days, our iOS build have been failing constantly on what appears to be the git pull. Android and WebGL builds are working, just not iOS. Project is set to run on latest Unity 5.x and Latest Xcode The error I'm seeing is below. Code (csharp): 1: Running Prebuild steps 2: In quiet period, build will start momentarily... 3: Removing bvr 4: Successfully uninstalled bvr-1.2.12 5: done. 6: bvr 1.2.16 7: bvr-api 0.2.6 8: prebuildstatus finished successfully. 9: Cloning the remote Git repository 10: Cloning repository ssh://git@gits@xxx/xxx/xxx.git 11: Fetching upstream changes from ssh://git@xxx/xxx/xxx.git 12: FATAL: java.io.IOException: Unexpected termination of the channel 13: at sun.reflect.GeneratedMethodAccessor301.invoke(Unknown Source) 14: at com.sun.proxy.$Proxy50.execute(Unknown Source) 15: Caused by: java.io.IOException: Unexpected termination of the channel 16: Caused by: java.io.EOFException 17: ERROR: Build step failed with exception 18: Build step 'Execute shell' marked build as failure 19: Problems occurs: nullBuild step 'Execute a set of scripts' marked build as failure 20: Finished: FAILURE 21: