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Ios Build Size Massive Increase

Discussion in 'Unity Build Automation' started by CallToAction, Apr 10, 2019.

  1. CallToAction

    CallToAction

    Joined:
    Feb 10, 2014
    Posts:
    23
    I was using unity cloud build to target a few test devices and my app .ipa size was 25 mb. After changing the cloud build to use my release provisioning profile, the app .ipa is now 207 mb. Why does using a release profile increase the build so much?

    Build Target:
    iOS
    Clean Build:
    true
    Unity Version:
    latest2018_3
    XCode Version:
    Latest Compatible Version
    Last Commit:
    144
    Workspace Size:
    1.62 GB
    Size:
    207.11 MB
     
  2. mylastggColto

    mylastggColto

    Joined:
    Feb 28, 2017
    Posts:
    28
    this is a wild guess but using release profiles might actually build for all supported platforms and architectures, while debug might only build for a specific build / architecture?