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IOS Build hangs on unity splash screen

Discussion in 'iOS and tvOS' started by TT1103, Jan 5, 2015.

  1. TT1103

    TT1103

    Joined:
    May 30, 2014
    Posts:
    3
    Hi,

    I built my game for IOS and I am trying to get it to run in the IOS simulator. For some reason, the game stops at the splash screen and does nothing. I see absolutely no errors or exceptions in the xcode console.

    Does anyone know what the problem is?
     
  2. tonemcbride

    tonemcbride

    Joined:
    Sep 7, 2010
    Posts:
    1,077
  3. r618

    r618

    Joined:
    Jan 19, 2009
    Posts:
    1,270
    wut? Unity has iOS simulator player since version forever
    as for the OP - its your plugins / scripts, use Debug.Log and possibly empty proyect
    but in the end you should run on the device
     
  4. tonemcbride

    tonemcbride

    Joined:
    Sep 7, 2010
    Posts:
    1,077
    um... it hasn't had it since version 'forever', you also need to build it as a separate simulator project so it's not like a normal xCode workspace that'll run on both. no need to be rude.
     
  5. nicloay

    nicloay

    Joined:
    Jul 11, 2012
    Posts:
    533
    Try to reboot your deivce