I'm building for iOS on Unity Cloud and my game uses the Reign Ultimate Unified API plugin. It's getting build errors when building the xcode project. The plugin's developer says I need to add compile link options "-all_load" and "-ObjC" in the xcode project to include all the iOS libraries. How do I do this when building with Unity Cloud? I'm guessing I will just have to not use Unity Cloud for now until they add more features for customizing the xcode settings.